; Custom battle script generated by Romans Battle Editor

battle		055 BC - Battle of Taxila		multiplayer
playable
	romans_brutii
	pontus
end
nonplayable
end


start_date	-55 summer
end_date	-55 summer


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; >>>> start of factions section <<<<

faction	romans_brutii
settlement
{
	level city
	tile 371 147

	year_founded -300
	fortification 2 egyptian, walls 0 towers 0 gates 2 gate_defences 0
	population 15719
	battle_pos -672.000 340.194 672.000	rotation_90	0
	plan_set greek
	faction_creator romans_brutii
	building
	{
		type academic scriptorium
		creator romans_brutii
	}
	building
	{
		type temple_of_battle temple_of_battle_large_temple
		creator romans_brutii
	}
	building
	{
		type core_building governors_palace
		creator romans_brutii
	}
	building
	{
		type theatres lyceum
		creator romans_brutii
	}
	building
	{
		type Barracks_X city_barracks_X1
		creator romans_brutii
	}
	building
	{
		type health baths
		creator romans_brutii
	}
}
character	HyspasinesC Soter, named character, age 30, , x 371, y 146 

army
unit		indian elephant standard				soldiers 36 exp 4 armour 3 weapon_lvl 3
unit		eastern infantry indian spearmen				soldiers 200 exp 4 armour 3 weapon_lvl 3
unit		eastern missile parasupattyasreni				soldiers 120 exp 4 armour 3 weapon_lvl 3
unit		hellenistic infantry indohellenikoi hoplitai				soldiers 160 exp 4 armour 3 weapon_lvl 3
unit		eastern infantry indian spearmen				soldiers 200 exp 4 armour 3 weapon_lvl 3
unit		eastern infantry indian spearmen				soldiers 200 exp 4 armour 3 weapon_lvl 3
unit		hellenistic infantry indogreek nobles				soldiers 120 exp 4 armour 3 weapon_lvl 3
unit		hellenistic infantry indohellenikoi hoplitai				soldiers 160 exp 4 armour 3 weapon_lvl 3
unit		hellenistic infantry indohellenikoi hoplitai				soldiers 160 exp 4 armour 3 weapon_lvl 3
unit		eastern missile indian longbowmen				soldiers 160 exp 4 armour 3 weapon_lvl 3
unit		hellenistic infantry indo greek hoplite				soldiers 160 exp 4 armour 3 weapon_lvl 3
unit		hellenistic infantry indo greek hoplite				soldiers 160 exp 4 armour 3 weapon_lvl 3
unit		eastern cavalry taxilan agema				soldiers 100 exp 4 armour 3 weapon_lvl 3
unit		eastern cavalry taxilan agema				soldiers 100 exp 4 armour 3 weapon_lvl 3
unit		eastern missile indian longbowmen				soldiers 160 exp 4 armour 3 weapon_lvl 3
unit		indian elephant standard				soldiers 36 exp 4 armour 3 weapon_lvl 3
unit		eastern cavalry bactrian kambojas				soldiers 100 exp 4 armour 3 weapon_lvl 3
unit		hellenic cavalry hetairoi kataphraktoi				soldiers 40 exp 4 armour 3 weapon_lvl 3
unit		hellenistic infantry pantodapoi				soldiers 240 exp 4 armour 3 weapon_lvl 3

faction	pontus
character	Azes, named character, age 30, , x 371, y 146 

army
unit		eastern missile indian longbowmen				soldiers 160 exp 4 armour 3 weapon_lvl 3
unit		eastern missile indian longbowmen				soldiers 160 exp 4 armour 3 weapon_lvl 3
unit		eastern missile parasupattyasreni				soldiers 120 exp 4 armour 3 weapon_lvl 3
unit		eastern infantry saka spearmen				soldiers 200 exp 4 armour 3 weapon_lvl 3
unit		hellenistic infantry indohellenikoi hoplitai				soldiers 160 exp 4 armour 3 weapon_lvl 3
unit		hellenistic infantry indohellenikoi hoplitai				soldiers 160 exp 4 armour 3 weapon_lvl 3
unit		eastern infantry indian spearmen				soldiers 200 exp 4 armour 3 weapon_lvl 3
unit		eastern infantry indian spearmen				soldiers 200 exp 4 armour 3 weapon_lvl 3
unit		eastern infantry indian spearmen				soldiers 200 exp 4 armour 3 weapon_lvl 3
unit		indian elephant standard				soldiers 36 exp 4 armour 3 weapon_lvl 3
unit		indian elephant armored				soldiers 36 exp 4 armour 3 weapon_lvl 3
unit		steppe missile cavalry saka riders				soldiers 100 exp 4 armour 3 weapon_lvl 3
unit		steppe missile cavalry saka horse archer				soldiers 100 exp 4 armour 3 weapon_lvl 3
unit		steppe missile cavalry saka horse archer				soldiers 100 exp 4 armour 3 weapon_lvl 3
unit		eastern cavalry kambojas				soldiers 100 exp 4 armour 3 weapon_lvl 3
unit		eastern cavalry kambojas				soldiers 100 exp 4 armour 3 weapon_lvl 3
unit		eastern skirmisher cavalry harauvatish asabara				soldiers 100 exp 4 armour 3 weapon_lvl 3
unit		steppe missile cavalry saka riders				soldiers 100 exp 4 armour 3 weapon_lvl 3
unit		steppe cavalry saka late cataphract				soldiers 40 exp 4 armour 3 weapon_lvl 3
unit		hellenistic infantry indo greek hoplite				soldiers 160 exp 4 armour 3 weapon_lvl 3

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; >>>> start of battle section <<<<

battle	371, 146
variable_weather_and_time ( day_time 12.00, year_day 0, duration	24.00, weather_seed	0 )

home_faction	romans_brutii
alliance	can_view	romans_brutii, defending
alliance	can_view	pontus, attacking

army	romans_brutii, 0, no_withdraw, supporting_armies 0

deployment_area_point	-188.969, 2.339
deployment_area_point	841.378, -841.126
deployment_area_point	822.356, 849.014
deployment_area_point	-844.190, 842.405

unit			0, 78.910, -105.800, -142, formation_type square, formation_width 84.152
unit			1, 199.416, -154.877, -143, formation_type square, formation_width 42.056
unit			2, 88.271, -73.678, -145, formation_type square, formation_width 42.361
unit			3, 218.202, -169.287, -141, formation_type square, formation_width 23.870
unit			4, 250.029, -195.585, -141, formation_type square, formation_width 41.483
unit			5, 144.513, -114.646, -144, formation_type square, formation_width 42.465
unit			6, 166.257, -130.570, -143, formation_type square, formation_width 27.334
unit			7, 110.117, -89.379, -143, formation_type square, formation_width 26.660
unit			8, 94.896, -55.405, -145, formation_type square, formation_width 23.726
unit			9, 227.720, -161.606, -141, formation_type square, formation_width 71.812
unit			10, 144.468, -140.856, -142, formation_type square, formation_width 59.348
unit			11, 196.983, -181.727, -141, formation_type square, formation_width 58.764
unit			12, 295.662, -237.668, -141, formation_type square, formation_width 58.197
unit			13, 43.142, -60.168, -145, formation_type square, formation_width 58.018
unit			14, 164.615, -108.906, -144, formation_type square, formation_width 76.666
unit			15, 234.840, -227.656, -140, formation_type square, formation_width 98.749
unit			16, 44.797, -34.660, -145, formation_type square, formation_width 56.568
unit			17, 190.540, -106.961, -144, formation_type square, formation_width 37.851
unit			18, 270.439, -195.627, -143, formation_type square, formation_width 51.453


army	pontus, 0, no_withdraw, supporting_armies 0

deployment_area_point	-194.426, -178.262
deployment_area_point	-412.413, -483.737
deployment_area_point	190.778, -654.828
deployment_area_point	256.926, -433.943

unit			0, -79.481, -323.227, 33, formation_type square, formation_width 68.020
unit			1, -21.322, -361.108, 32, formation_type square, formation_width 67.174
unit			2, -49.778, -375.865, 33, formation_type square, formation_width 51.593
unit			3, 48.060, -436.476, 32, formation_type square, formation_width 35.672
unit			4, 25.181, -423.418, 32, formation_type square, formation_width 26.441
unit			5, -110.516, -336.214, 34, formation_type square, formation_width 29.966
unit			6, -146.708, -311.695, 34, formation_type square, formation_width 44.276
unit			7, -85.834, -352.807, 33, formation_type square, formation_width 42.493
unit			8, -7.581, -402.543, 32, formation_type square, formation_width 39.430
unit			9, 53.620, -399.216, 34, formation_type square, formation_width 68.864
unit			10, -118.495, -285.142, 33, formation_type square, formation_width 65.262
unit			11, -207.660, -231.278, 35, formation_type square, formation_width 90.635
unit			12, -162.637, -344.226, 34, formation_type square, formation_width 108.282
unit			13, -24.020, -435.313, 32, formation_type square, formation_width 108.183
unit			14, 119.870, -478.969, 31, formation_type square, formation_width 65.155
unit			15, -204.826, -271.947, 37, formation_type square, formation_width 59.860
unit			16, -34.037, -308.819, 33, formation_type square, formation_width 92.428
unit			17, 98.787, -429.182, 32, formation_type square, formation_width 93.650
unit			18, -62.157, -410.399, 33, formation_type square, formation_width 53.070
unit			19, 77.981, -455.309, 31, formation_type square, formation_width 41.219




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; >>>> start of objectives scripting section <<<<

objectives

alliance 0
condition destroy_or_rout_enemy

alliance 1
condition destroy_or_rout_enemy

