; Custom battle script generated by Romans Battle Editor

battle		191 BC - The Battle of Thermopylae		multiplayer
playable
	romans_julii
	seleucid
end
nonplayable
end


start_date	-191 summer
end_date	-191 summer


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; >>>> start of factions section <<<<

faction	romans_julii
character	Antiochos Megas, named character, age 30, , x 140, y 112 

army
unit		generic siege 3cubit				soldiers 64 exp 4 armour 1 weapon_lvl 1
unit		greek missile sphendenotai				soldiers 120 exp 4 armour 2 weapon_lvl 2
unit		greek missile toxotai				soldiers 120 exp 4 armour 2 weapon_lvl 2
unit		hellenistic infantry heavy pezhetairoi				soldiers 200 exp 6 armour 2 weapon_lvl 2
unit		hellenistic infantry heavy pezhetairoi				soldiers 200 exp 6 armour 2 weapon_lvl 2
unit		hellenistic infantry heavy pezhetairoi				soldiers 200 exp 6 armour 2 weapon_lvl 2
unit		hellenistic infantry heavy pezhetairoi				soldiers 200 exp 6 armour 2 weapon_lvl 2
unit		hellenistic infantry heavy pezhetairoi				soldiers 200 exp 6 armour 2 weapon_lvl 2
unit		greek skirmisher akontistai				soldiers 200 exp 4 armour 1 weapon_lvl 1
unit		greek skirmisher peltastai				soldiers 160 exp 4 armour 1 weapon_lvl 1
unit		greek skirmisher akontistai				soldiers 200 exp 4 armour 1 weapon_lvl 1
unit		indian elephant standard				soldiers 36 exp 3 armour 0 weapon_lvl 2
unit		hellenistic cavalry generals bodyguard 2				soldiers 40 exp 4 armour 2 weapon_lvl 0
unit		greek infantry ekdromoi hoplitai				soldiers 60 exp 4 armour 2 weapon_lvl 1
unit		hellenistic infantry thureophoroi mercenary				soldiers 160 exp 4 armour 2 weapon_lvl 1

faction	seleucid
character	ManivsB, named character, age 30, , x 140, y 112 

army
unit		roman cavalry eqvites consvlares				soldiers 10 exp 4 armour 1 weapon_lvl 1
unit		roman cavalry auxilia equitesextraordinarii				soldiers 100 exp 4 armour 0 weapon_lvl 2
unit		roman cavalry polybian eqvites				soldiers 100 exp 4 armour 0 weapon_lvl 2
unit		roman infantry hastati				soldiers 160 exp 4 armour 0 weapon_lvl 2
unit		roman infantry hastati				soldiers 160 exp 4 armour 0 weapon_lvl 2
unit		roman infantry hastati				soldiers 160 exp 5 armour 1 weapon_lvl 1
unit		roman infantry principes				soldiers 160 exp 5 armour 1 weapon_lvl 1
unit		roman infantry principes				soldiers 160 exp 5 armour 1 weapon_lvl 1
unit		roman infantry principes				soldiers 160 exp 5 armour 1 weapon_lvl 1
unit		roman infantry polybian triarii				soldiers 160 exp 5 armour 1 weapon_lvl 1
unit		roman infantry polybian triarii				soldiers 160 exp 5 armour 1 weapon_lvl 1
unit		roman infantry auxilia peditesextraordinarii				soldiers 160 exp 5 armour 1 weapon_lvl 1
unit		african elephant forest				soldiers 6 exp 4 armour 1 weapon_lvl 1
unit		roman infantry principes				soldiers 160 exp 4 armour 0 weapon_lvl 3
unit		roman infantry hastati				soldiers 160 exp 5 armour 1 weapon_lvl 2
unit		roman infantry hastati				soldiers 160 exp 5 armour 1 weapon_lvl 2
unit		roman infantry auxilia peditesextraordinarii				soldiers 160 exp 4 armour 0 weapon_lvl 3
unit		roman skirmisher velites				soldiers 200 exp 1 armour 1 weapon_lvl 1
unit		roman infantry polybian triarii				soldiers 160 exp 5 armour 1 weapon_lvl 1
unit		roman infantry polybian triarii				soldiers 160 exp 5 armour 1 weapon_lvl 1

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; >>>> start of battle section <<<<

battle	140, 112
variable_weather_and_time ( day_time 7.00, year_day 0, duration	24.00, weather_seed	0 )

home_faction	macedon
alliance	can_view	romans_julii, defending
alliance	can_view	seleucid, attacking

army	romans_julii, 0, no_withdraw, supporting_armies 0

deployment_area_point	-711.944, -829.175
deployment_area_point	-319.580, -404.126
deployment_area_point	-126.067, -495.559
deployment_area_point	-144.167, -847.145

unit			0, -269.914, -609.676, 95, formation_type square, formation_width 28.666
unit			1, -259.922, -770.045, 90, formation_type square, formation_width 72.561
unit			2, -285.055, -773.767, 90, formation_type square, formation_width 61.292
unit			3, -241.825, -508.133, 94, formation_type phalanx, formation_width 54.594
unit			4, -253.182, -663.474, 93, formation_type phalanx, formation_width 50.914
unit			5, -249.834, -612.795, 94, formation_type phalanx, formation_width 51.114
unit			6, -245.952, -562.379, 94, formation_type phalanx, formation_width 51.385
unit			7, -256.189, -714.043, 92, formation_type phalanx, formation_width 54.944
unit			8, -175.743, -703.277, 92, formation_type square, formation_width 79.310
unit			9, -172.582, -628.903, 92, formation_type square, formation_width 60.344
unit			10, -167.569, -532.436, 93, formation_type square, formation_width 80.577
unit			11, -239.864, -460.932, 99, formation_type square, formation_width 61.704
unit			12, -281.838, -673.408, 95, formation_type square, formation_width 51.645
unit			13, -222.902, -462.445, 98, formation_type square, formation_width 39.255
unit			14, -645.818, -822.472, -94, formation_type square, formation_width 29.963


army	seleucid, 0, no_withdraw, supporting_armies 0

deployment_area_point	116.717, -842.721
deployment_area_point	64.781, -540.792
deployment_area_point	156.041, -291.310
deployment_area_point	-383.160, 74.711
deployment_area_point	-835.407, -773.784
deployment_area_point	-832.083, -842.096

unit			0, 48.775, -667.092, -86, formation_type square, formation_width 44.085
unit			1, 46.993, -644.559, -90, formation_type square, formation_width 56.074
unit			2, 43.521, -768.256, -94, formation_type square, formation_width 47.937
unit			3, -42.159, -674.301, -87, formation_type square, formation_width 51.013
unit			4, -44.043, -725.546, -88, formation_type square, formation_width 52.353
unit			5, -47.333, -775.106, -86, formation_type square, formation_width 50.329
unit			6, -24.150, -776.172, -88, formation_type square, formation_width 49.696
unit			7, -22.634, -671.981, -88, formation_type square, formation_width 43.522
unit			8, -18.092, -625.133, -89, formation_type square, formation_width 46.157
unit			9, 2.119, -721.046, -91, formation_type square, formation_width 33.020
unit			10, 2.276, -668.225, -89, formation_type square, formation_width 28.128
unit			11, -759.438, -800.796, 85, formation_type square, formation_width 35.105
unit			12, 45.946, -709.640, -87, formation_type square, formation_width 35.213
unit			13, -24.222, -721.823, -88, formation_type square, formation_width 44.477
unit			14, -38.669, -622.740, -89, formation_type square, formation_width 46.555
unit			15, -741.279, -793.313, 87, formation_type square, formation_width 45.998
unit			16, -773.194, -801.660, 86, formation_type square, formation_width 33.486
unit			17, -76.026, -709.705, -87, formation_type square, formation_width 83.516
unit			18, 1.413, -771.708, -88, formation_type square, formation_width 33.973
unit			19, 5.690, -624.520, -89, formation_type square, formation_width 33.192




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; >>>> start of objectives scripting section <<<<

objectives

alliance 0
condition destroy_or_rout_enemy

alliance 1
condition destroy_or_rout_enemy

