; Custom battle script generated by Romans Battle Editor

battle		168 BC - Battle of Pydna		multiplayer
playable
	macedon
	seleucid
end
nonplayable
end


start_date	-168 summer
end_date	-168 summer


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; >>>> start of factions section <<<<

faction	macedon
character	Perseus, named character, age 60, , x 135, y 121 

army
unit		hellenistic cavalry prodromoithrakioi merc				soldiers 100 exp 4 armour 3 weapon_lvl 0
unit		hellenistic cavalry prodromoi				soldiers 100 exp 4 armour 3 weapon_lvl 0
unit		dacian infantry thraikioi doryphoroi				soldiers 240 exp 5 armour 3 weapon_lvl 0
unit		hellenistic missile cretan archers merc				soldiers 160 exp 4 armour 3 weapon_lvl 0
unit		hellenistic infantry hysteroi pezhetairoi				soldiers 240 exp 4 armour 3 weapon_lvl 0
unit		hellenistic infantry hysteroi pezhetairoi				soldiers 240 exp 4 armour 3 weapon_lvl 0
unit		hellenistic infantry argyraspidai				soldiers 240 exp 4 armour 3 weapon_lvl 0
unit		hellenistic cavalry generals bodyguard				soldiers 40 exp 5 armour 3 weapon_lvl 0
unit		hellenistic infantry hysteroi pezhetairoi				soldiers 240 exp 4 armour 3 weapon_lvl 0
unit		hellenistic infantry hysteroi pezhetairoi				soldiers 240 exp 4 armour 3 weapon_lvl 0
unit		galatian infantry kuarothori				soldiers 160 exp 4 armour 3 weapon_lvl 0
unit		greek infantry pheraspidai				soldiers 120 exp 4 armour 3 weapon_lvl 1
unit		greek skirmisher peltastai				soldiers 160 exp 4 armour 3 weapon_lvl 0

faction	seleucid
character	LvcivsA, named character, age 20, , x 135, y 121 
traits AemilivsPavllvs 1 
army
unit		roman cavalry eqvites consvlares				soldiers 16 exp 6 armour 3 weapon_lvl 1
unit		roman cavalry polybian eqvites				soldiers 100 exp 4 armour 3 weapon_lvl 0
unit		roman infantry hastati				soldiers 160 exp 5 armour 3 weapon_lvl 0
unit		roman infantry hastati				soldiers 160 exp 5 armour 3 weapon_lvl 0
unit		roman infantry principes				soldiers 160 exp 5 armour 3 weapon_lvl 0
unit		roman infantry principes				soldiers 160 exp 5 armour 3 weapon_lvl 0
unit		roman infantry polybian triarii				soldiers 160 exp 5 armour 3 weapon_lvl 1
unit		roman cavalry polybian eqvites				soldiers 100 exp 4 armour 3 weapon_lvl 0
unit		roman infantry auxilia peditesextraordinarii				soldiers 160 exp 4 armour 3 weapon_lvl 0
unit		roman infantry polybian triarii				soldiers 160 exp 6 armour 3 weapon_lvl 0
unit		african elephant forest				soldiers 22 exp 4 armour 3 weapon_lvl 0
unit		roman infantry auxilia peditesextraordinarii				soldiers 160 exp 4 armour 3 weapon_lvl 0
unit		roman skirmisher velites				soldiers 200 exp 4 armour 3 weapon_lvl 0
unit		greek infantry misthophoroi hoplitai				soldiers 160 exp 4 armour 3 weapon_lvl 0
unit		greek infantry misthophoroi hoplitai				soldiers 160 exp 4 armour 3 weapon_lvl 0

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; >>>> start of battle section <<<<

battle	135, 121
variable_weather_and_time ( day_time 15.00, year_day 0, duration	24.00, weather_seed	0 )

home_faction	macedon
alliance	can_view	seleucid, defending
alliance	can_view	macedon, attacking

army	macedon, 0, no_withdraw, supporting_armies 0

deployment_area_point	-1000.000, 1000.000
deployment_area_point	1000.000, 1000.000
deployment_area_point	1000.000, -1000.000
deployment_area_point	-1000.000, -1000.000

unit			0, 305.509, -45.375, -8, formation_type square, formation_width 51.171
unit			1, -172.855, -119.789, -10, formation_type square, formation_width 58.824
unit			2, -108.354, -107.657, -9, formation_type square, formation_width 37.643
unit			3, 166.968, -46.590, -11, formation_type square, formation_width 47.617
unit			4, -40.134, -96.606, -9, formation_type phalanx, formation_width 44.314
unit			5, 2.779, -89.535, -9, formation_type phalanx, formation_width 39.668
unit			6, 41.947, -83.482, -10, formation_type phalanx, formation_width 41.772
unit			7, 277.098, -48.735, -8, formation_type square, formation_width 31.441
unit			8, 82.608, -76.893, -9, formation_type phalanx, formation_width 45.187
unit			9, 126.990, -69.515, -9, formation_type phalanx, formation_width 45.264
unit			10, 172.053, -62.914, -9, formation_type square, formation_width 42.703
unit			11, -71.137, -102.361, -10, formation_type square, formation_width 31.925
unit			12, 213.995, -56.033, -9, formation_type square, formation_width 47.552


army	seleucid, 0, no_withdraw, supporting_armies 0

deployment_area_point	-1000.000, 1000.000
deployment_area_point	1000.000, 1000.000
deployment_area_point	1000.000, -1000.000
deployment_area_point	-1000.000, -1000.000

unit			0, 45.091, 69.410, 171, formation_type square, formation_width 28.207
unit			1, 250.143, 70.358, 173, formation_type square, formation_width 58.896
unit			2, 98.889, 28.538, 170, formation_type square, formation_width 57.532
unit			3, 41.164, 18.313, 170, formation_type square, formation_width 57.119
unit			4, 99.172, 40.984, 170, formation_type square, formation_width 57.962
unit			5, 40.272, 29.509, 171, formation_type square, formation_width 58.051
unit			6, 32.149, 39.572, 170, formation_type square, formation_width 41.453
unit			7, -113.923, 5.575, 170, formation_type square, formation_width 58.393
unit			8, -16.436, 9.332, 171, formation_type square, formation_width 41.997
unit			9, 92.917, 50.295, 171, formation_type square, formation_width 42.764
unit			10, -182.251, 21.064, 166, formation_type square, formation_width 71.148
unit			11, -58.632, 2.662, 170, formation_type square, formation_width 41.861
unit			12, 96.519, 13.161, 169, formation_type square, formation_width 110.958
unit			13, 142.729, 35.736, 172, formation_type square, formation_width 41.783
unit			14, 190.291, 42.677, 172, formation_type square, formation_width 47.848




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; >>>> start of objectives scripting section <<<<

objectives

alliance 0
condition destroy_or_rout_enemy

alliance 1
condition destroy_or_rout_enemy

