; Custom battle script generated by Romans Battle Editor

battle		038 BC - Battle of Gindarus		multiplayer
playable
	seleucid
	parthia
end
nonplayable
end


start_date	-38 summer
end_date	-38 summer


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; >>>> start of factions section <<<<

faction	seleucid
settlement
{
	level town
	tile 206 115

	year_founded -200
	fortification 1 carthaginian, walls 0 towers 0 gates 0 gate_defences 0
	population 1000
	battle_pos 672.000 875.201 -544.000	rotation_0	0
	plan_set default_set
	faction_creator romans_julii
	building
	{
		type core_building governors_house
		creator romans_julii
	}
	building
	{
		type market market
		creator romans_julii
	}
}
character	Pvblivs, general, age 25, , x 206, y 115 

army
unit		roman cavalry eqvites consvlares				soldiers 20 exp 3 armour 1 weapon_lvl 1
unit		roman infantry legionary cohort i				soldiers 200 exp 4 armour 1 weapon_lvl 2
unit		roman infantry legionary cohort i				soldiers 200 exp 4 armour 1 weapon_lvl 2
unit		roman infantry legionary cohort i				soldiers 200 exp 4 armour 1 weapon_lvl 2
unit		roman infantry legionary cohort i				soldiers 200 exp 4 armour 1 weapon_lvl 2
unit		roman infantry legionary cohort i				soldiers 200 exp 4 armour 1 weapon_lvl 2
unit		roman infantry legionary cohort i				soldiers 200 exp 4 armour 1 weapon_lvl 2
unit		roman infantry legionary cohort i				soldiers 200 exp 4 armour 1 weapon_lvl 2
unit		roman infantry legionary cohort i				soldiers 200 exp 4 armour 1 weapon_lvl 2
unit		eastern missile syrian archers				soldiers 160 exp 3 armour 1 weapon_lvl 1
unit		eastern missile syrian archers				soldiers 160 exp 3 armour 1 weapon_lvl 1
unit		eastern missile shubanfradakshana				soldiers 120 exp 3 armour 1 weapon_lvl 1
unit		eastern missile shubanfradakshana				soldiers 120 exp 3 armour 1 weapon_lvl 1
unit		eastern missile shubanfradakshana				soldiers 120 exp 3 armour 1 weapon_lvl 1
unit		eastern missile shubanfradakshana				soldiers 120 exp 3 armour 1 weapon_lvl 1

faction	parthia
character	Pakor, named character, age 25, , x 206, y 115 

army
unit		steppe cavalry grivpanvar				soldiers 100 exp 4 armour 3 weapon_lvl 2
unit		steppe missile cavalry saka horse archer				soldiers 100 exp 4 armour 2 weapon_lvl 2
unit		steppe missile cavalry saka horse archer				soldiers 100 exp 4 armour 2 weapon_lvl 2
unit		steppe missile cavalry saka horse archer				soldiers 100 exp 4 armour 2 weapon_lvl 2
unit		steppe missile cavalry saka horse archer				soldiers 100 exp 4 armour 2 weapon_lvl 2
unit		steppe missile cavalry saka horse archer				soldiers 100 exp 4 armour 2 weapon_lvl 2
unit		steppe missile cavalry pahlava shivatir				soldiers 100 exp 4 armour 2 weapon_lvl 2
unit		steppe missile cavalry pahlava shivatir				soldiers 100 exp 4 armour 2 weapon_lvl 2
unit		steppe missile cavalry pahlava shivatir				soldiers 100 exp 4 armour 2 weapon_lvl 2
unit		steppe missile cavalry pahlava shivatir				soldiers 100 exp 4 armour 2 weapon_lvl 2
unit		steppe missile cavalry pahlava shivatir				soldiers 100 exp 4 armour 2 weapon_lvl 2
unit		steppe missile cavalry pahlava shivatir				soldiers 100 exp 4 armour 2 weapon_lvl 2
unit		steppe missile cavalry pahlava shivatir				soldiers 100 exp 4 armour 2 weapon_lvl 2
unit		steppe missile cavalry pahlava shivatir				soldiers 100 exp 4 armour 2 weapon_lvl 2
unit		steppe missile cavalry pahlava shivatir				soldiers 100 exp 4 armour 2 weapon_lvl 2
unit		steppe missile cavalry pahlava shivatir				soldiers 100 exp 4 armour 2 weapon_lvl 2
unit		steppe missile cavalry pahlava shivatir				soldiers 100 exp 4 armour 2 weapon_lvl 2
unit		steppe cavalry parthian general				soldiers 40 exp 4 armour 3 weapon_lvl 3
sieging	


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; >>>> start of battle section <<<<

battle	206, 115
variable_weather_and_time ( day_time 10.00, year_day 0, duration	16.00, weather_seed	0 )

home_faction	seleucid
alliance	can_view	seleucid, attacking
alliance	can_view	parthia, defending

army	seleucid, 0, no_withdraw, supporting_armies 0

deployment_area_point	-114.469, -456.696
deployment_area_point	221.960, -12.362
deployment_area_point	509.295, -120.817
deployment_area_point	236.238, -733.537

unit			0, 224.318, -286.294, -65, formation_type square, formation_width 29.604
unit			1, 227.906, -141.275, -59, formation_type square, formation_width 48.121
unit			2, 157.580, -293.234, -64, formation_type square, formation_width 43.154
unit			3, 207.202, -183.038, -64, formation_type square, formation_width 47.158
unit			4, 175.426, -255.335, -69, formation_type square, formation_width 38.064
unit			5, 119.267, -367.403, -62, formation_type square, formation_width 41.342
unit			6, 97.547, -401.440, -56, formation_type square, formation_width 41.543
unit			7, 137.729, -331.273, -62, formation_type square, formation_width 44.977
unit			8, 189.544, -220.480, -67, formation_type square, formation_width 42.696
unit			9, 238.184, -237.804, -59, formation_type square, formation_width 66.855
unit			10, 188.109, -354.304, -65, formation_type square, formation_width 51.000
unit			11, 229.278, -193.627, -63, formation_type square, formation_width 90.521
unit			12, 188.192, -280.965, -65, formation_type square, formation_width 97.309
unit			13, 126.978, -416.691, -65, formation_type square, formation_width 79.471
unit			14, 157.617, -347.425, -66, formation_type square, formation_width 75.037


army	parthia, 0, no_withdraw, supporting_armies 0

deployment_area_point	-505.257, -272.420
deployment_area_point	-132.446, -449.868
deployment_area_point	215.343, 2.030
deployment_area_point	53.360, 270.915

unit			0, 64.941, 48.831, 131, formation_type square, formation_width 45.783
unit			1, -93.042, -276.951, 110, formation_type square, formation_width 63.456
unit			2, 1.626, -23.937, 124, formation_type square, formation_width 86.988
unit			3, 74.303, 5.458, 132, formation_type square, formation_width 66.002
unit			4, 34.547, -43.709, 123, formation_type square, formation_width 65.028
unit			5, -70.195, -316.812, 113, formation_type square, formation_width 68.978
unit			6, -27.737, -156.603, 116, formation_type square, formation_width 67.410
unit			7, 99.495, -14.598, 128, formation_type square, formation_width 65.799
unit			8, 27.491, -121.952, 116, formation_type square, formation_width 66.835
unit			9, -1.372, -180.627, 118, formation_type square, formation_width 65.520
unit			10, -58.573, -216.696, 115, formation_type square, formation_width 69.598
unit			11, -33.540, -241.002, 117, formation_type square, formation_width 80.045
unit			12, 115.615, 56.593, 130, formation_type square, formation_width 65.826
unit			13, 0.261, -98.175, 115, formation_type square, formation_width 66.178
unit			14, 60.906, -66.424, 123, formation_type square, formation_width 67.096
unit			15, -53.378, -117.813, 115, formation_type square, formation_width 90.260
unit			16, 140.721, 35.651, 128, formation_type square, formation_width 66.434
unit			17, -107.241, -238.821, 117, formation_type square, formation_width 42.718




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; >>>> start of objectives scripting section <<<<

objectives

alliance 0
condition destroy_or_rout_enemy

alliance 1
condition destroy_or_rout_enemy

