; Custom battle script generated by Romans Battle Editor

battle		206 BC - Battle of Ilipa		multiplayer
playable
	egypt
	seleucid
end
nonplayable
end


start_date	-206 summer
end_date	-206 summer


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; >>>> start of factions section <<<<

faction	egypt
character	HasdrubalA Gisgo, general, age 27, , x 16, y 115 

army
unit		carthaginian infantry aanatim leebim				soldiers 160 exp 0 armour 0 weapon_lvl 0
unit		carthaginian infantry aanatim leebim				soldiers 160 exp 0 armour 0 weapon_lvl 0
unit		carthaginian infantry aanatim afrikanim aloophim				soldiers 240 exp 0 armour 0 weapon_lvl 0
unit		carthaginian infantry aanatim afrikanim aloophim				soldiers 240 exp 0 armour 0 weapon_lvl 0
unit		carthaginian infantry aanatim afrikanim aloophim				soldiers 240 exp 0 armour 0 weapon_lvl 0
unit		iberian infantry scortamavera merc				soldiers 160 exp 0 armour 0 weapon_lvl 0
unit		iberian infantry light caetratii				soldiers 200 exp 0 armour 0 weapon_lvl 0
unit		african skirmisher javelinmen				soldiers 200 exp 0 armour 0 weapon_lvl 0
unit		iberian infantry light milites				soldiers 240 exp 0 armour 0 weapon_lvl 0
unit		iberian missile balearic light infantry				soldiers 160 exp 0 armour 0 weapon_lvl 0
unit		african missile cavalry numidian				soldiers 100 exp 0 armour 0 weapon_lvl 0
unit		iberian cavalry light curisii				soldiers 100 exp 0 armour 0 weapon_lvl 0
unit		african elephant bush				soldiers 36 exp 0 armour 0 weapon_lvl 0
unit		carthaginian cavalry generals bodyguard				soldiers 40 exp 0 armour 0 weapon_lvl 0
unit		carthaginian infantry dorkim leebi-feenikim meshoorianim				soldiers 160 exp 0 armour 0 weapon_lvl 0
unit		iberian infantry loricatii caetratii				soldiers 160 exp 0 armour 0 weapon_lvl 0

faction	seleucid
character	Pvblivs, named character, age 25, , x 16, y 115 
traits CornelivsScipio 1 
army
unit		iberian infantry scutarii merc				soldiers 160 exp 0 armour 0 weapon_lvl 1
unit		iberian skirmisher celtiberian				soldiers 240 exp 0 armour 0 weapon_lvl 1
unit		iberian infantry dunaminaca mercenary				soldiers 160 exp 0 armour 0 weapon_lvl 1
unit		iberian infantry light milites				soldiers 240 exp 0 armour 0 weapon_lvl 1
unit		iberian infantry ilergeta				soldiers 160 exp 0 armour 0 weapon_lvl 1
unit		roman infantry hastati				soldiers 160 exp 4 armour 1 weapon_lvl 1
unit		roman infantry principes				soldiers 160 exp 4 armour 1 weapon_lvl 1
unit		roman infantry hastati				soldiers 160 exp 4 armour 1 weapon_lvl 1
unit		roman infantry principes				soldiers 160 exp 4 armour 1 weapon_lvl 1
unit		roman infantry polybian triarii				soldiers 160 exp 4 armour 1 weapon_lvl 1
unit		roman skirmisher velites				soldiers 200 exp 4 armour 1 weapon_lvl 1
unit		roman skirmisher velites				soldiers 200 exp 4 armour 1 weapon_lvl 1
unit		roman cavalry polybian eqvites				soldiers 100 exp 4 armour 1 weapon_lvl 1
unit		roman cavalry eqvites consvlares				soldiers 12 exp 4 armour 1 weapon_lvl 1
unit		roman cavalry polybian eqvites				soldiers 100 exp 4 armour 1 weapon_lvl 1

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; >>>> start of battle section <<<<

battle	16, 115
variable_weather_and_time ( day_time 7.00, year_day 0, duration	24.00, weather_seed	0 )

home_faction	spain
alliance	can_view	seleucid, attacking
alliance	can_view	egypt, defending

army	egypt, 0, no_withdraw, supporting_armies 0

deployment_area_point	139.713, -504.784
deployment_area_point	-453.657, -119.779
deployment_area_point	-374.171, 260.749
deployment_area_point	778.811, 213.885

unit			0, -335.035, 47.697, -73, formation_type square, formation_width 35.000
unit			1, -322.861, 86.127, -73, formation_type square, formation_width 35.000
unit			2, -352.730, 39.227, -73, formation_type square, formation_width 35.000
unit			3, -332.490, 105.488, -73, formation_type square, formation_width 35.000
unit			4, -342.719, 72.613, -73, formation_type square, formation_width 35.000
unit			5, -312.716, 173.864, -73, formation_type square, formation_width 35.000
unit			6, -363.790, 5.396, -73, formation_type square, formation_width 35.000
unit			7, -331.137, -25.993, -73, formation_type square, formation_width 35.000
unit			8, -357.564, -36.045, -73, formation_type square, formation_width 35.000
unit			9, -374.629, -28.493, -73, formation_type square, formation_width 35.000
unit			10, -300.352, 211.285, -72, formation_type square, formation_width 40.000
unit			11, -400.624, -102.644, -73, formation_type square, formation_width 30.000
unit			12, -382.265, -66.164, -73, formation_type square, formation_width 12.000
unit			13, -304.783, 68.919, -73, formation_type square, formation_width 25.000
unit			14, -343.517, -1.659, -76, formation_type square, formation_width 26.943
unit			15, -321.833, 139.060, -76, formation_type square, formation_width 36.585


army	seleucid, 0, no_withdraw, supporting_armies 0

deployment_area_point	-590.935, 635.470
deployment_area_point	-809.368, 81.911
deployment_area_point	-462.880, -117.049
deployment_area_point	-301.209, 613.145

unit			0, -467.999, 199.878, 106, formation_type square, formation_width 24.767
unit			1, -461.328, 159.996, 102, formation_type square, formation_width 79.155
unit			2, -475.768, 175.382, 104, formation_type square, formation_width 45.730
unit			3, -495.042, 95.664, 103, formation_type square, formation_width 32.070
unit			4, -487.076, 131.012, 102, formation_type square, formation_width 36.101
unit			5, -450.137, 247.110, 111, formation_type square, formation_width 25.000
unit			6, -459.039, 223.329, 111, formation_type square, formation_width 25.000
unit			7, -504.744, 63.681, 106, formation_type square, formation_width 39.224
unit			8, -521.160, 66.086, 104, formation_type square, formation_width 35.059
unit			9, -536.858, 68.030, 105, formation_type square, formation_width 26.754
unit			10, -515.611, 20.848, 106, formation_type square, formation_width 71.778
unit			11, -432.175, 301.593, 108, formation_type square, formation_width 57.477
unit			12, -459.886, 301.507, 110, formation_type square, formation_width 46.169
unit			13, -547.214, 88.583, 108, formation_type square, formation_width 12.000
unit			14, -538.016, 22.920, 108, formation_type square, formation_width 50.254




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; >>>> start of objectives scripting section <<<<

objectives

alliance 0
condition destroy_or_rout_enemy

alliance 1
condition destroy_or_rout_enemy

