; Custom battle script generated by Romans Battle Editor

battle		062 CE - Battle of Rhandeia		multiplayer
playable
	seleucid
	parthia
end
nonplayable
end


start_date	62 summer
end_date	62 summer


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; >>>> start of factions section <<<<

faction	seleucid
character	Lvcivs, general, age 20, , x 211, y 122 

army
unit		roman cavalry eqvites singvlares				soldiers 40 exp 4 armour 1 weapon_lvl 1
unit		roman infantry legionary cohort ii				soldiers 200 exp 4 armour 1 weapon_lvl 1
unit		roman infantry legionary cohort ii				soldiers 200 exp 4 armour 1 weapon_lvl 1
unit		roman infantry eastern auxilia				soldiers 200 exp 4 armour 1 weapon_lvl 1
unit		roman infantry eastern auxilia				soldiers 200 exp 4 armour 1 weapon_lvl 1
unit		roman missile archer auxilia				soldiers 160 exp 4 armour 1 weapon_lvl 1

faction	parthia
character	Valash, named character, age 30, , x 211, y 122 

army
unit		steppe cavalry parthian general				soldiers 40 exp 2 armour 2 weapon_lvl 1
unit		steppe missile cavalry pahlava shivatir				soldiers 100 exp 2 armour 1 weapon_lvl 1
unit		steppe missile cavalry pahlava shivatir				soldiers 100 exp 2 armour 1 weapon_lvl 1
unit		steppe missile cavalry pahlava shivatir				soldiers 100 exp 2 armour 1 weapon_lvl 1
unit		steppe missile cavalry pahlava shivatir				soldiers 100 exp 2 armour 1 weapon_lvl 1
unit		steppe missile cavalry pahlava shivatir				soldiers 100 exp 2 armour 1 weapon_lvl 1
unit		steppe missile cavalry pahlava shivatir				soldiers 100 exp 2 armour 1 weapon_lvl 1
unit		steppe missile cavalry pahlava shivatir				soldiers 100 exp 2 armour 1 weapon_lvl 1
unit		steppe missile cavalry pahlava shivatir				soldiers 100 exp 2 armour 1 weapon_lvl 1
unit		steppe missile cavalry yuezhi horse archer				soldiers 100 exp 2 armour 1 weapon_lvl 1
unit		steppe missile cavalry yuezhi horse archer				soldiers 100 exp 2 armour 1 weapon_lvl 1
unit		eastern skirmisher cavalry nizakahar ayrudzi				soldiers 100 exp 2 armour 1 weapon_lvl 1
unit		eastern skirmisher cavalry nizakahar ayrudzi				soldiers 100 exp 2 armour 1 weapon_lvl 1
unit		eastern skirmisher cavalry nizakahar ayrudzi				soldiers 100 exp 2 armour 1 weapon_lvl 1
unit		eastern skirmisher cavalry nizakahar ayrudzi				soldiers 100 exp 2 armour 1 weapon_lvl 1
unit		eastern missile thanvare payahdag merc				soldiers 160 exp 2 armour 1 weapon_lvl 1
unit		steppe missile thanvare kavakaza				soldiers 160 exp 2 armour 1 weapon_lvl 1
unit		steppe missile thanvare kavakaza				soldiers 160 exp 2 armour 1 weapon_lvl 1
unit		steppe missile thanvare kavakaza				soldiers 160 exp 2 armour 1 weapon_lvl 1
unit		steppe cavalry grivpanvar				soldiers 100 exp 2 armour 2 weapon_lvl 1
sieging	


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; >>>> start of battle section <<<<

battle	211, 122
variable_weather_and_time ( day_time 14.00, year_day 0, duration	24.00, weather_seed	0 )

home_faction	romans_scipii
alliance	can_view	seleucid, defending
alliance	can_view	parthia, attacking

army	seleucid, 0, no_withdraw, supporting_armies 0

deployment_area_point	-111.954, -317.217
deployment_area_point	412.556, -467.632
deployment_area_point	219.403, 257.682
deployment_area_point	-247.583, 244.944

unit			0, 91.681, -27.911, -2, formation_type square, formation_width 24.390
unit			1, 54.168, -7.751, -4, formation_type square, formation_width 37.297
unit			2, 105.617, -4.915, -6, formation_type square, formation_width 37.886
unit			3, 123.006, -32.666, -3, formation_type square, formation_width 30.888
unit			4, 47.347, -37.067, -4, formation_type square, formation_width 31.139
unit			5, 82.410, -61.548, -4, formation_type square, formation_width 42.168


army	parthia, 0, no_withdraw, supporting_armies 0

deployment_area_point	-503.459, 618.743
deployment_area_point	-849.065, 751.147
deployment_area_point	849.624, 839.180
deployment_area_point	465.949, 458.602

unit			0, 0.231, 688.505, -177, formation_type square, formation_width 55.328
unit			1, 156.811, 646.247, -179, formation_type square, formation_width 73.997
unit			2, 321.306, 656.838, -173, formation_type square, formation_width 75.167
unit			3, 256.425, 604.893, -174, formation_type square, formation_width 74.043
unit			4, 311.115, 629.947, -173, formation_type square, formation_width 74.202
unit			5, 237.950, 638.502, -173, formation_type square, formation_width 81.061
unit			6, 84.162, 649.321, -176, formation_type square, formation_width 65.561
unit			7, 178.509, 613.523, -175, formation_type square, formation_width 82.606
unit			8, 239.705, 667.022, -174, formation_type square, formation_width 74.479
unit			9, 162.619, 676.176, -175, formation_type square, formation_width 69.245
unit			10, 89.587, 678.205, -174, formation_type square, formation_width 77.403
unit			11, 319.165, 597.587, -174, formation_type square, formation_width 64.813
unit			12, 373.954, 617.387, -169, formation_type square, formation_width 63.749
unit			13, 18.665, 655.107, -176, formation_type square, formation_width 80.492
unit			14, 96.399, 623.429, -175, formation_type square, formation_width 78.571
unit			15, 230.562, 699.765, -174, formation_type square, formation_width 46.761
unit			16, 159.710, 706.316, -173, formation_type square, formation_width 46.275
unit			17, 90.064, 710.110, -173, formation_type square, formation_width 56.053
unit			18, 318.287, 689.472, -174, formation_type square, formation_width 51.656
unit			19, 374.496, 643.208, -167, formation_type square, formation_width 48.233




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; >>>> start of objectives scripting section <<<<

objectives

alliance 0
condition destroy_or_rout_enemy

alliance 1
condition destroy_or_rout_enemy

