; Custom battle script generated by Romans Battle Editor

battle		217 BC - The Battle of Lake_Trasimene		multiplayer
playable
	egypt
	seleucid
end
nonplayable
end


start_date	-217 autumn
end_date	-217 summer


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; >>>> start of factions section <<<<

faction	egypt
character	Hannibal Barca, named character, age 20, , x 95, y 136 

army
unit		carthaginian cavalry generals bodyguard				soldiers 15 exp 3 armour 1 weapon_lvl 1
unit		iberian infantry medium scutarii				soldiers 160 exp 4 armour 2 weapon_lvl 2
unit		iberian infantry light milites				soldiers 240 exp 4 armour 1 weapon_lvl 1
unit		iberian infantry dunaminaca mercenary				soldiers 160 exp 4 armour 2 weapon_lvl 2
unit		iberian infantry asturian axemen				soldiers 160 exp 4 armour 1 weapon_lvl 1
unit		african skirmisher javelinmen				soldiers 200 exp 3 armour 1 weapon_lvl 1
unit		celtic infantry gaeroas				soldiers 200 exp 4 armour 1 weapon_lvl 1
unit		iberian infantry light caetratii				soldiers 200 exp 4 armour 1 weapon_lvl 1
unit		celtic cavalry brihentin				soldiers 100 exp 4 armour 1 weapon_lvl 1
unit		carthaginian infantry dorkim afrikanim aloophim				soldiers 160 exp 4 armour 2 weapon_lvl 2
unit		african missile cavalry numidian				soldiers 100 exp 4 armour 1 weapon_lvl 1
unit		celtic infantry gaeroas				soldiers 200 exp 4 armour 1 weapon_lvl 1
unit		samnite infantry spearmen merc				soldiers 160 exp 4 armour 1 weapon_lvl 1
unit		celtic infantry gaesatae				soldiers 120 exp 4 armour 1 weapon_lvl 1
unit		iberian infantry loricati scutarii				soldiers 160 exp 4 armour 2 weapon_lvl 2
unit		iberian cavalry heavy lancearii				soldiers 100 exp 4 armour 1 weapon_lvl 1
unit		celtic infantry gaemile liguriae				soldiers 200 exp 4 armour 1 weapon_lvl 1
unit		iberian infantry light caetratii				soldiers 200 exp 4 armour 1 weapon_lvl 1

faction	seleucid
character	Caivs, general, age 20, , x 95, y 136 

army
unit		roman cavalry eqvites consvlares				soldiers 15 exp 3 armour 1 weapon_lvl 1
unit		roman infantry hastati				soldiers 160 exp 3 armour 1 weapon_lvl 1
unit		roman infantry hastati				soldiers 160 exp 3 armour 1 weapon_lvl 1
unit		roman infantry hastati				soldiers 160 exp 3 armour 1 weapon_lvl 1
unit		roman infantry polybian triarii				soldiers 160 exp 3 armour 1 weapon_lvl 1
unit		roman infantry polybian triarii				soldiers 160 exp 3 armour 1 weapon_lvl 1
unit		roman infantry hastati				soldiers 160 exp 3 armour 1 weapon_lvl 1
unit		roman skirmisher velites				soldiers 200 exp 2 armour 0 weapon_lvl 1
unit		roman skirmisher velites				soldiers 200 exp 2 armour 0 weapon_lvl 1
unit		roman infantry polybian triarii				soldiers 160 exp 3 armour 1 weapon_lvl 1
unit		roman infantry polybian triarii				soldiers 160 exp 3 armour 1 weapon_lvl 1
unit		roman cavalry polybian eqvites				soldiers 100 exp 2 armour 1 weapon_lvl 1
unit		roman cavalry polybian eqvites				soldiers 100 exp 2 armour 1 weapon_lvl 1
unit		roman infantry hastati				soldiers 160 exp 3 armour 1 weapon_lvl 1
unit		roman infantry principes				soldiers 160 exp 3 armour 1 weapon_lvl 1
unit		roman infantry principes				soldiers 160 exp 3 armour 1 weapon_lvl 1
unit		roman infantry principes				soldiers 160 exp 3 armour 1 weapon_lvl 1
unit		roman infantry principes				soldiers 160 exp 3 armour 1 weapon_lvl 1
unit		roman infantry principes				soldiers 160 exp 3 armour 1 weapon_lvl 1

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; >>>> start of battle section <<<<

battle	95, 136
constant_weather_and_time ( day_time 9.00, year_day 18, latitude 20, temperate_summer, light_fog, duration	12.00

home_faction	seleucid
alliance	can_delay	seleucid, attacking
alliance	can_view	egypt, defending

army	egypt, 0, no_withdraw, supporting_armies 0

deployment_area_point	-841.209, 110.925
deployment_area_point	-268.586, -584.786
deployment_area_point	-81.893, 15.031
deployment_area_point	-723.850, 360.809

unit			0, -253.209, -286.982, -65, formation_type square, formation_width 24.250
unit			1, -312.602, -337.455, -63, formation_type square, formation_width 38.312
unit			2, -369.331, 18.009, -156, formation_type square, formation_width 36.883
unit			3, -276.931, -262.955, -66, formation_type square, formation_width 40.013
unit			4, -447.358, 51.163, -159, formation_type square, formation_width 31.079
unit			5, -387.574, -282.282, -64, formation_type square, formation_width 107.504
unit			6, -616.348, 107.802, -173, formation_type square, formation_width 42.858
unit			7, -406.072, 34.152, -157, formation_type square, formation_width 39.828
unit			8, -737.045, 135.677, 179, formation_type square, formation_width 44.294
unit			9, -259.003, -225.917, -70, formation_type square, formation_width 62.837
unit			10, -668.393, 110.406, -163, formation_type square, formation_width 66.573
unit			11, -510.929, 77.867, -165, formation_type square, formation_width 28.909
unit			12, -477.765, 66.892, -157, formation_type square, formation_width 31.763
unit			13, -579.299, 93.700, -161, formation_type square, formation_width 36.665
unit			14, -294.994, -303.225, -66, formation_type square, formation_width 44.683
unit			15, -779.337, 132.134, 166, formation_type square, formation_width 44.354
unit			16, -541.085, 85.117, -169, formation_type square, formation_width 36.120
unit			17, -333.946, -3.529, -148, formation_type square, formation_width 39.323


army	seleucid, 0, no_withdraw, supporting_armies 0

deployment_area_point	-843.530, -143.142
deployment_area_point	-845.501, 92.987
deployment_area_point	-316.522, -83.731
deployment_area_point	-453.623, -396.359

unit			0, -577.864, -141.624, 119, formation_type square, formation_width 31.558
unit			1, -529.072, -138.489, 119, formation_type square, formation_width 16.042
unit			2, -612.964, -92.406, 118, formation_type square, formation_width 14.431
unit			3, -492.139, -137.452, 117, formation_type square, formation_width 16.473
unit			4, -652.620, -52.511, 117, formation_type square, formation_width 10.798
unit			5, -634.348, -62.899, 119, formation_type square, formation_width 10.973
unit			6, -518.913, -123.486, 117, formation_type square, formation_width 15.296
unit			7, -454.310, -151.997, 118, formation_type square, formation_width 22.663
unit			8, -464.709, -172.932, 117, formation_type square, formation_width 23.580
unit			9, -642.670, -75.069, 118, formation_type square, formation_width 11.513
unit			10, -659.817, -64.155, 118, formation_type square, formation_width 11.941
unit			11, -541.315, -74.564, 113, formation_type square, formation_width 18.299
unit			12, -486.012, -102.706, 117, formation_type square, formation_width 21.497
unit			13, -501.677, -154.157, 118, formation_type square, formation_width 16.073
unit			14, -584.490, -108.228, 118, formation_type square, formation_width 15.816
unit			15, -575.770, -94.598, 118, formation_type square, formation_width 14.829
unit			16, -605.412, -77.399, 118, formation_type square, formation_width 15.684
unit			17, -548.056, -108.064, 116, formation_type square, formation_width 15.655
unit			18, -556.265, -123.516, 118, formation_type square, formation_width 15.701




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; >>>> start of objectives scripting section <<<<

objectives

alliance 0
condition destroy_or_rout_enemy

alliance 1
condition destroy_or_rout_enemy

