; Custom battle script generated by Romans Battle Editor

battle		Ilipa
playable
	romans_julii
	carthage
end
nonplayable
end


start_date	-207 summer
end_date	-207 summer


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; >>>> start of factions section <<<<

faction	romans_julii
character	Publius Scipio, general, command 0, influence 0, management 0, subterfuge 0, age 25, , x 45, y 56 

army
unit		merc scutarii edetano				soldiers 200 exp 0 armour 0 weapon_lvl 0
unit		merc turdulo				soldiers 200 exp 0 armour 0 weapon_lvl 0
unit		merc devotio celtibero				soldiers 200 exp 0 armour 0 weapon_lvl 0
unit		merc scutarii edetano				soldiers 200 exp 0 armour 0 weapon_lvl 0
unit		merc noble ilergete				soldiers 200 exp 0 armour 0 weapon_lvl 0
unit		auxiliar italico				soldiers 200 exp 0 armour 2 weapon_lvl 1
unit		auxiliar italico				soldiers 200 exp 0 armour 2 weapon_lvl 1
unit		roman hastati				soldiers 120 exp 3 armour 2 weapon_lvl 2
unit		roman princeps				soldiers 120 exp 3 armour 2 weapon_lvl 2
unit		roman triarii				soldiers 60 exp 3 armour 2 weapon_lvl 2
unit		roman velite				soldiers 50 exp 3 armour 2 weapon_lvl 2
unit		roman velite				soldiers 50 exp 3 armour 2 weapon_lvl 2
unit		caballeria romana				soldiers 24 exp 3 armour 2 weapon_lvl 3
unit		roman generals guard cavalry early				soldiers 12 exp 4 armour 2 weapon_lvl 3
unit		caballeria romana				soldiers 24 exp 4 armour 2 weapon_lvl 3

faction	carthage
character	Asdroubas Gisgo, general, command 0, influence 0, management 0, subterfuge 0, age 27, , x 45, y 56 

army
unit		carthaginian sacred band infantry2				soldiers 200 exp 0 armour 0 weapon_lvl 0
unit		carthaginian sacred band infantry2				soldiers 200 exp 0 armour 0 weapon_lvl 0
unit		carthaginian medium infantry2				soldiers 170 exp 0 armour 0 weapon_lvl 0
unit		carthaginian medium infantry2				soldiers 170 exp 0 armour 0 weapon_lvl 0
unit		carthaginian medium infantry2				soldiers 170 exp 0 armour 0 weapon_lvl 0
unit		merc noble lusitano				soldiers 200 exp 0 armour 0 weapon_lvl 0
unit		merc noble lusitano				soldiers 200 exp 0 armour 0 weapon_lvl 0
unit		merc scutarii turdetano				soldiers 200 exp 0 armour 0 weapon_lvl 0
unit		merc devotio turdetano				soldiers 200 exp 0 armour 0 weapon_lvl 0
unit		merc mastieno				soldiers 200 exp 0 armour 0 weapon_lvl 0
unit		merc devotio turdetano				soldiers 200 exp 0 armour 0 weapon_lvl 0
unit		merc scutarii turdetano				soldiers 160 exp 0 armour 0 weapon_lvl 0
unit		merc numidian cavalry				soldiers 140 exp 0 armour 0 weapon_lvl 0
unit		cab auxiliar ibera				soldiers 120 exp 0 armour 0 weapon_lvl 0
unit		carthaginian elephant african				soldiers 18 exp 0 armour 0 weapon_lvl 0
unit		carthage general's cavalry				soldiers 50 exp 0 armour 0 weapon_lvl 0

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; >>>> start of battle section <<<<

battle	45, 56
variable_weather_and_time ( day_time 11.00, year_day 0, duration	24.00, weather_seed	0 )

home_faction	armenia
alliance	romans_julii, attacking
alliance	carthage, defending

army	romans_julii, 0, no_withdraw, supporting_armies 0

deployment_area_point	-590.935, 635.470
deployment_area_point	-809.368, 81.911
deployment_area_point	-600.912, 2.999
deployment_area_point	-301.209, 613.145

unit			0, -623.866, 251.010, 111, formation_type square, formation_width 25.000
unit			1, -632.933, 227.588, 110, formation_type square, formation_width 21.399
unit			2, -641.682, 206.511, 111, formation_type square, formation_width 25.000
unit			3, -659.366, 161.393, 111, formation_type square, formation_width 25.000
unit			4, -649.776, 183.167, 113, formation_type square, formation_width 21.304
unit			5, -624.001, 279.181, 111, formation_type square, formation_width 25.000
unit			6, -613.287, 276.263, 111, formation_type square, formation_width 25.000
unit			7, -671.102, 135.529, 111, formation_type square, formation_width 20.000
unit			8, -686.781, 141.871, 111, formation_type square, formation_width 20.000
unit			9, -701.330, 148.916, 111, formation_type square, formation_width 20.000
unit			10, -706.625, 150.575, 111, formation_type square, formation_width 20.000
unit			11, -635.088, 280.421, 111, formation_type square, formation_width 20.000
unit			12, -649.392, 284.599, 109, formation_type square, formation_width 12.365
unit			13, -686.332, 163.879, 108, formation_type square, formation_width 12.000
unit			14, -721.357, 153.960, 111, formation_type square, formation_width 12.869


army	carthage, 0, no_withdraw, supporting_armies 0

deployment_area_point	139.713, -504.784
deployment_area_point	-207.221, -315.741
deployment_area_point	32.983, 349.154
deployment_area_point	778.811, 213.885

unit			0, -87.358, -59.347, -73, formation_type square, formation_width 35.000
unit			1, -77.044, -25.165, -73, formation_type square, formation_width 35.000
unit			2, -100.201, -72.811, -73, formation_type square, formation_width 35.000
unit			3, -79.638, -5.616, -73, formation_type square, formation_width 35.000
unit			4, -89.871, -39.226, -73, formation_type square, formation_width 35.000
unit			5, -54.536, 67.624, -73, formation_type square, formation_width 35.000
unit			6, -66.063, 32.167, -73, formation_type square, formation_width 35.000
unit			7, -120.338, -107.150, -73, formation_type square, formation_width 35.000
unit			8, -105.087, -112.576, -73, formation_type square, formation_width 35.000
unit			9, -97.024, -138.110, -73, formation_type square, formation_width 35.000
unit			10, -117.683, -145.786, -73, formation_type square, formation_width 35.000
unit			11, -130.891, -142.566, -73, formation_type square, formation_width 35.000
unit			12, -25.352, 91.002, -72, formation_type square, formation_width 40.000
unit			13, -160.025, -220.139, -73, formation_type square, formation_width 30.000
unit			14, -135.061, -179.327, -73, formation_type square, formation_width 12.000
unit			15, -66.174, -39.348, -73, formation_type square, formation_width 25.000




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; >>>> start of objectives scripting section <<<<

objectives

alliance 0
condition destroy_or_rout_enemy

alliance 1
condition destroy_or_rout_enemy

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; >>>> start of army scripting section <<<<

script
Ilipa.txt